The One About Building Site Context in Revit

Descriptive titles rule, they keep my writing to a minimum.  This is the second video on the Revit to Real series – please don’t hesitate to post any questions or concepts about the process!


The One About The Future Computer Monitor for 3d Models

Um yeah, watch the video…then imagine this (inFORM) in high resolution and higher fidelity color.

inFORM – Interacting With a Dynamic Shape Display from Tangible Media Group on Vimeo.



The One About The Last One on Revit to Rift (Revit to Virtual Reality)

So, there was a series, back in the day, (wow, i like commas, lots), that covered animation for architects and never quite closed out fully with integration of virtual reality to the Oculus Rift.  Well, now it does.  Enjoy!  The process is great fun (comma), and a potential game changer in the way we communicate design.


The One About the First New One About Revit to Real

I have been working away and fine tuning several processes on moving objects from Revit into the real world.  This is video one in a 10 part series – enjoy!


The One About Being There, While Not Being There…

I am speaking in two weeks on Revit to Rift at the AGC BIM Conference in St. Louis – so this seemed like an appropriate time to post this news from Singularity Hub:

Not unlike 3d printing (which i am also lecturing on next week – Revit to Real), i think we may be only be seeing the tip of the ice berg through a telescope – not knowing exactly how deep, or even how big this thing could get.


The One About Free Form Modeling

Great piece of software we are rolling out to our students next year – the summer of learning has begun!

Really happy about where this one is headed…


The One About Where Google Earth Went…

I loved Google Earth.  I loved building interactive files and presentations with design proposals.  I loved visiting virtual versions of real sites and grabbing data.  It was all very lovely.  Then, well, it didn’t turn to vaporware, but like most software that is heading to an untimely death, it quit evolving.  Perhaps, this is why:

Now, i really want this to integrate my design proposals.  I really want to be able to seamlessly zoom into and through buildings.  That said, i have a new found piece that i really love – direct integration into a web browser.  No more “take this file and download this thing and then hope that when you double click it launches because if it doesn’t than i am going to have to explain to you how to make it happen and by that time you will already hate me for sending you the file” moments.

Now, nice google kids: give me the tools here to help with design proposals!  Design options!!  Feedback from stakeholders!!!  I want more than what is currently there (both in terms of software and space), i want to be part of making the proposals on what is next (both in terms of software and space).


The One About Local Motors

I love Local Motors, and had a chance to see (not ride in unfortunately) one of their first cars about 18 months ago.  It was weird, good weird.  I don’t know if i would say they are more compelling than Tesla Motors, but that might simply be because Tesla is already there.  In short, i would say this team is up as the next big innovator in automobiles by combining mass customization, crowd/cloud thinking, and the tech to make it happen.  Companies like this make me very excited about the future:  Local Motors, and a recent article from Singularity Hub.  Who is going to take architecture there??  The industry is primed.for.this.


The One About Software vs Hardware…

Autodesk has made it official that they are moving further, and perhaps more seriously, into the hardware business:

Certainly software companies can make this happen, and Autodesk has user base, I just hope they don’t end up renting storage space next to the Microsoft Surface warehouse.  That said, it is definitely an interesting direction for Autodesk to run…and i am excited to see the specs of the printer – hopefully sooner than later!


The One About Unity to Everywhere: BIM to VR

OK, so still working through the video series on moving Revit to VR, and this one will be the second to last video, with output to the Rift coming last.  If you haven’t had a chance to get your hands a Developer Kit for the Rift yet, or if you are only working with the free version of Unity, this is where your capabilities will end.  However, what you will see in the final video is that the jump to Virtual Reality from this point in Unity is quite easy (couple of clicks).  So, learn this content, and get a nice level of mastery on how you begin employing Unity in your design and communication process.  Once you have all the necessary hardware and software (Unity and Oculus Rift), you will primed to begin building VR experiences.




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