The One About FormIt and Fabrication

The following tutorial covers isolating and exporting files in FormIt for 3d printing. This builds on a simple system to quickly generate both a virtual and physical site context model:

-dave.

The One About Photo-Modeling in FormIt.

This video covers the use of a satellite image to build a base for a context model and using Street View to begin adding detail to elevations with a photo-modeling process. It also covers using street view to build an accurate(ish) guess on existing building heights.

 

And one more on establishing output scales from FormIt:

 

-dave.

The One About June

Gad…i haven’t posted since June!! That doesn’t mean that i haven’t been working. I have a series up and coming on Stingray and VR in architecture, and another new series in Revit as well. For now, i will begin posting a set of new videos i am working on with FormIt. Video one – right here:

-dave.

The One About Presentation Elevations

In this clip i walk through the process of moving a basic Revit model into Photoshop to begin the process of creating presentation graphics:

-dave.

The One About the CNC

Well…it isn’t a perfect world for fabrication from architectural software yet…as noted by the following process. That said, this method will reveal – at least emotionally, where the interconnectivity between the virtual and real can go in an architectural process. The following video grabs contours from SketchUp, turns it into topography in Revit, scales and displaces the geometry in Max, and then stops at the file format (*.stl) needed for most CNC machines.

-dave.

The One About FormIt and Insight…both in 360.

So…jumping back into things again as i prep and build lessons for Intro to Digital Design. One of the big areas of emphasis for me has always been pre-design building simulation, and FormIt 360, as well as a new product/project Insight 360, are really ramping up the ability to work intuitively with data at the pre-design phase of an architectural process. My quick lesson is here:

-dave.

The One About Putting Swayze in the Corner…

Great little read about the new challenges being presented regarding how we will communicate in VR. Love the issues, and love the honesty in admitting the unknown:

https://storystudio.oculus.com/en-us/blog/the-swayze-effect/

-dave.

The One About the Research…

Well…i haven’t been exactly active as of late on posting either here, or on YouTube. There has, however, been a very good reason for that. I have been working directly with Autodesk for the last couple of months developing curriculums on BIM and Fabrication. I will be presenting at:

Autodesk University 2015 on November 30th

I have a full lesson series on: The Design Academy

And will be running a Webinar this Thursday, October 15th at 11a EDT.

Please please, swing by everything and take a look at what’s new.

-dave.

The One About Medium

Released at Oculus Connect 2 yesterday:

Yeah, this is going to change a few things in the work flow. Keep an eye on its evolution.

From:

http://www.cgsociety.org/news/article/1234/introducing-oculus-medium

-dave.