Great little read about the new challenges being presented regarding how we will communicate in VR. Love the issues, and love the honesty in admitting the unknown:
Well…i haven’t been exactly active as of late on posting either here, or on YouTube. There has, however, been a very good reason for that. I have been working directly with Autodesk for the last couple of months developing curriculums on BIM and Fabrication. I will be presenting at:
Autodesk University 2015 on November 30th
I have a full lesson series on: The Design Academy
And will be running a Webinar this Thursday, October 15th at 11a EDT.
Please please, swing by everything and take a look at what’s new.
Released at Oculus Connect 2 yesterday:
Yeah, this is going to change a few things in the work flow. Keep an eye on its evolution.
So, it has been a while…sorry about that. I have been working like a crazy on the following for Autodesk:
So, i am trying to get back into the swing of regular(ish) postings and thought i would share the following that strongly relates to the preceding:
That includes the following video:
All things considered…i am ready to start scaling up! Time to go build a concrete printer.
YouTube as a VR platform – yes please:
New work from three of my favorites: Heatherwick, BIG, Google:
Featuring a hackable office space, and new modes of construction, this should be a very interesting project to follow. Will they out apple apple?
So, while this place usually covers all things architectural and digital…those that know me are also aware of my passion to make things, especially things that blur the lines between virtual and real. One of those items that caught my eye last year was Sphero. Bought one. Love it! Especially as it will evolve from the tool that chases my 5 year old “O” around the house, to the tool that begins to teach her how to write code.
In the latest Star Wars trailer the newest droid is BB-8, and in classic Star Wars fashion the decision was made to make it real and place it in front of the cameras as an actor. To me, the connection to Sphero was just too much, and as it turns out…it was:
In related news, i am going to have to buy another Sphero when it is repackaged with its new extra dome as BB-8. Yes Disney, you may have MORE of my money. I am fine with that. Between now and then…maybe i will just make my own:
My good friend Albert forwarded this story to me from the Washington Post – it is an interesting look at 3d printing with a bit of forward thinking included.
It has been mentioned here before, but it is always worth repeating – this is going to happen fast. Once the numbers and economics begin to truly come online, there will be a financial drive which will far outpace the drive to be an innovator. As such, the innovators and designers need to be in a position to leverage the opportunity to expand our scope and scale to see beyond the initial financial gains.
Brilliant! Logical! Simple! I will be trying this as a new part of my VR GUI. Well done, excited to see how well it works…
The process is simple, a virtual nose in your field of view to provide a contextual point of reference for motion. Virtual nose, no (or at least less) VR motion sickness.