YouTube as a VR platform – yes please:
New work from three of my favorites: Heatherwick, BIG, Google:
Featuring a hackable office space, and new modes of construction, this should be a very interesting project to follow. Will they out apple apple?
So, while this place usually covers all things architectural and digital…those that know me are also aware of my passion to make things, especially things that blur the lines between virtual and real. One of those items that caught my eye last year was Sphero. Bought one. Love it! Especially as it will evolve from the tool that chases my 5 year old “O” around the house, to the tool that begins to teach her how to write code.
In the latest Star Wars trailer the newest droid is BB-8, and in classic Star Wars fashion the decision was made to make it real and place it in front of the cameras as an actor. To me, the connection to Sphero was just too much, and as it turns out…it was:
In related news, i am going to have to buy another Sphero when it is repackaged with its new extra dome as BB-8. Yes Disney, you may have MORE of my money. I am fine with that. Between now and then…maybe i will just make my own:
My good friend Albert forwarded this story to me from the Washington Post – it is an interesting look at 3d printing with a bit of forward thinking included.
It has been mentioned here before, but it is always worth repeating – this is going to happen fast. Once the numbers and economics begin to truly come online, there will be a financial drive which will far outpace the drive to be an innovator. As such, the innovators and designers need to be in a position to leverage the opportunity to expand our scope and scale to see beyond the initial financial gains.
Brilliant! Logical! Simple! I will be trying this as a new part of my VR GUI. Well done, excited to see how well it works…
The process is simple, a virtual nose in your field of view to provide a contextual point of reference for motion. Virtual nose, no (or at least less) VR motion sickness.
Great post from the Revit Kid:
In short, this is covering new rendering tools to view renderings as VR spaces. Very, very cool….
The academic year is back on, and as such the posts should pick back up! A few things on the way from the presentation i gave at AU, and new curriculum pieces to roll out on Revit, simulation, Fusion, Infraworks, and VR. For now, this great piece was pushed to me from Ryan Osborne – great watch/read.
Still moving through the Revit to Real lessons, this one slices the model into print-sized (or “fun size” in honor of the BUCKET of Halloween candy in the pantry) pieces for the MakerBot.