The One About Revit to Max

Ok, so back in the day (a couple of years ago) we would simply drop our Revit files into Max for texture maps, rendering, and animation.  That process has become both better, and more complicated.  Depending on where you are at in your learning curve (especially with Max), this may be the best way to start:

As I often say – more updates (as well as a second in this series of videos) later, including Revit to Max linking workflows later.



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