The One About Multipass Rendering in Max

Ever had those “wish my render could look like…” moments in Revit?  While both Revit and Max use the Mental Ray render engine, the reality is that Revit can do only a fraction of the rendering love that Max provides.  The key to rendering, and developing a style to your work often lies in your ability to work after the rendering is completed, and one of the most important aspects of that is to render in passes:

I always say this, but more to come on this topic. In particular, leveraging multipass rendering in AfterEffects as part of an animation workflow.



Tags: , , , , ,

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s

%d bloggers like this: