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The One About The Last One on Revit to Rift (Revit to Virtual Reality)

So, there was a series, back in the day, (wow, i like commas, lots), that covered animation for architects and never quite closed out fully with integration of virtual reality to the Oculus Rift.  Well, now it does.  Enjoy!  The process is great fun (comma), and a potential game changer in the way we communicate design.

-dave.

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The One About Unity to Everywhere: BIM to VR

OK, so still working through the video series on moving Revit to VR, and this one will be the second to last video, with output to the Rift coming last.  If you haven’t had a chance to get your hands a Developer Kit for the Rift yet, or if you are only working with the free version of Unity, this is where your capabilities will end.  However, what you will see in the final video is that the jump to Virtual Reality from this point in Unity is quite easy (couple of clicks).  So, learn this content, and get a nice level of mastery on how you begin employing Unity in your design and communication process.  Once you have all the necessary hardware and software (Unity and Oculus Rift), you will primed to begin building VR experiences.

 

-dave.

The One About BIM to Unity: Learning VR Video 2

Ok, so after the initial launch in Unity, the next step is to begin bringing in your models, and adding detail.  This next video will walk you through the core steps to move Revit to Unity…just one short step away from your BIM model into Virtual Reality from here.

-dave.

The One About Learning Virtual Reality for Architecture: Here We Go!!

So, this one has been cooking for a while.  I believe that VR is becoming relevant to the point that i scrapped my initial plans for the last project in my intro to digital design class, and have inserted Unity in my intro to digital design course.  I am not sure if long term Unity will be the architectural answer to VR, with programs like Lumion and Revizto out there looming and producing some nice visuals (surely they will be tapping into Oculus soon too??).  For now though, it is the best, and most relevant path to start converting architectural models into Virtual Reality experiences.  This first video will get you introduced to Unity, and get the process moving forward:  **NOTE, i will also add that this is an unabashedly fun way to work the architectural design process.

-dave.

The One About Showcase and Entourage

So this post is a little bit irrelevant because of some new tools in Showcase 2014, but we don’t roll over the new software until the summer, so Showcase 2013 is still on the menu for the next couple of months.  The tutorial covers merging files from SketchUp (people) and Max (trees) to create entourage inside of Showcase.

Look for a new set of videos this summer covering the automated connection between Revit and Showcase, as well as workflow that takes advantage of the more advanced tools in Max (I will be presenting the advanced versions of this topic in a course titled: Introducing a Post Pre-Rendered World at AGCBIM in St. Louis August 8th, 2013).

-dave.

The One About Context and Showcase.

Showcase is getting there, but it requires a bit of extra work to overcome the programs tendency to treat a building like an object on display rather than form and space driven by context.  The following tutorial covers a few of the introductory steps that introduce additional detail to explain the building.

-dave.

The One About Revit to Real – Part 2

The Bot has been repaired, though as the print quality will show…i did not quite have it dialed in yet at the time of the video (we have it running great! now).  Extrusion printing can be a fickle thing, but the cost of the equipment, the cost of the prints (pennies), and the relation that extrusion printing has to most full scale printing – concrete – make it the best choice for most of our work at HSA.  This video will cover sending the build, generating the GCode, raft settings, and the basics of how the TOM works.  We will post some pictures of the finished project from ARCH 225 once it is completely printed and assembled with lights.  For more on MakerBot, especially the latest and greatest machine, check:  www.makerbot.com.

Later this summer we will do a few tutorials on Revit to CNC to broaden the exploration of Revit to Real.

-dave.

The One About Showcase

While under delay in the Revit to Real category, i thought i would start posting about the next topic – Revit to Realtime.  This first tutorial tracks through moving a Revit into Showcase for presentation, animation, and other goodies which will be explained in the series over the next week. Showcase has amazing potential, and while it isn’t exactly what i want for architecture yet…it is going to get there.

-dave.

The One About Geotags and AR

I have been using ARmedia for augmented reality for a while now…love it. Great render engine, nice feature set, compatibility with Revit through 3dsMax, and tons of tools for doing some really exciting things in Max and pushing the options to AR. As promised, ARmedia now has Geo-Tagging in their toolset.

-dave.